AI Insights · Timothy · April 2024
Top 5 Dynamic Games on iOS in Spain for Q1 2024
Discover the performance trends of the top 5 dynamic games on iOS in Spain during Q1 2024, including weekly downloads, revenue, and active user statistics.
During the first quarter of 2024, the top 5 dynamic games on iOS in Spain demonstrated notable performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their performance:
Gardenscapes from Playrix saw a steady weekly revenue, peaking at approximately $44.9K in late January. Weekly downloads started strong in early January at around 4K but experienced a decline mid-quarter, with a slight recovery towards the end, reaching 2.9K in the last week of March. Weekly active users fluctuated, reaching a high of 42.1K in mid-February before ending the quarter at around 32.6K.
Roblox from Roblox Corporation reported significant weekly revenue, starting at $72.8K in the first week of January and ending with a notable rise to $43.1K by the last week of March. Weekly downloads were highest at the beginning of the quarter with 20.5K and showed a decreasing trend with a rebound to 14.4K in the last week of March. The game maintained a high number of weekly active users, averaging around 270K, and peaking at 283.7K in the final week.
Homescapes, also from Playrix, achieved a consistent weekly revenue, peaking at approximately $34.9K towards the end of February. Weekly downloads started at 1.7K in early January, dipped significantly mid-quarter, and recovered to 1.5K by the end of March. Weekly active users remained relatively stable, averaging around 62K, with slight fluctuations throughout the quarter.
EA SPORTS FC™ Mobile Soccer by Electronic Arts experienced a varied weekly revenue, peaking at $54.6K in early February. Weekly downloads showed an initial drop from 9.4K to around 5.8K in early February, before stabilizing and ending the quarter at 6.2K. Weekly active users exhibited a downward trend, starting from 120.8K in early January and dropping to 109.1K by the end of March.
Pokémon GO from Niantic, Inc. had a notable spike in weekly revenue, reaching $104.7K in mid-February. Weekly downloads were relatively low, peaking at 3.6K in the last week of March. The game maintained a steady number of weekly active users, starting at 185.6K and ending the quarter at around 169.3K.
These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower's official platform.